If you’ve been following along on Google+ you’ve likely seen some notes on a hex mapping project in the works. This hex mapper started as a challenge to myself over the summer when I took a holiday back to visit my parents on Skye:
Can I code a hex mapper web app during a holiday?
The answer was a qualified yes. I managed to get most of the primary UI in place within the holiday, but then came the task of actually creating all the art. To have a hex mapper not look like just the same tile over and over again, you actually need lots and lots of tiles. I also (foolishly) decided to create an isometric hex mapper – so I couldn’t take advantage of all the wonderful power of geomorph systems.
It’s now much more than a personal project, but not quite an official ‘thing’ yet. That requires some bug hunting, a few more sets of tiles, and a good chunk of alpha testing. But we’re getting closer for sure.
I’ll provide a longer post in the near future with a longer break down and summary of the workflow to this point. If you’d like to skim through the images, you can pull up the #hexallthethings posts on Facebook, Twitter, or Google+