The Lost City has been found! Logan Bonner and Open Design have released their archaeological delve into the secrets beneath the sands this week and I had the pleasure of mapping the crazy locations that Logan and the patrons came up with. I’ve never before been given an art brief that involved drawing a deity – I’m just saying.
The Lost City takes place under the sands that hide the crashed remains of a flying city. As the PCs investigate they uncover the history of the city and must find out why the city fell from the skies.
A flying city is a wondrous location anyway, but the patrons and Logan pulled out the stops when coming up with fun sandbox locations for adventurers to explore. I don’t want to give away too many spoilers (but there are some – so if you’re a player you should look away now), but here’s a selection of some of the maps I created for the book:
The Phoenix Tower – I love this as a way into a dungeon. You think you’re climbing down into a dungeon, but actually you’re starting at the very tip of a buried structure. When the players figure out what’s going on they get a proper sense of vertigo.
Not all maps are entirely dungeon maps. This one is a map created by previous explorers of the water system, with specific dangers labelled and the magical gates and their destinations noted.
The Forbidden Archive, on the other hand, is a classic dungeon. Runic circles, statues of dragons, puzzles and a disturbing giant skeleton locked (with treasure) behind a magical barrier.
This is a great book which does what a good adventure should – allows the players the chance to explore a fun dungeon with challenging foes, and provides layers of mystery that they can peel back as they venture deeper. I can highly recommend picking up the Lost City – definitely worth checking out.