The Midgard iPad Atlas was released last year. I created the map (more on that later) and the compass art. Today I’ll cover the different sketches that started the process, and the iterations between those and the final piece.
In the last Kobold Courier, the kobolds of Open Design revealed the final Midgard logo, completing the set. So here it is in all it’s glory. As befits a world born of fire and ice, this one is bitterly cold.
This was designed for use in print at 2.5 inches wide. The smaller scale meant that the dragon’s head needed to be scaled up so it would still read well at small sizes. This also meant that the central letters needed to be nice and large.
I was approached by the Open Gaming Network about creating a map for their online browser based fantasy role-playing game Dark Warriors. Here’s a low res version of the result:
The map needed to highlight a collection of different towns that the players progress through, Continue reading “Dark Warriors by OGN”
We found out earlier this year that the world of Zobeck is really the world of Midgard, and the new material for the setting would be carrying the new branding in the future. I got the gig to design the logo, and this turned out to be not one logo but many. Now more of the logos have been revealed, I can show them off here (spoiler – there’s still one more to come).
Some time ago there was a discussion on the Kobold Quarterly forums to decide upon a layout for the Midgard logo, the logo that would represent the world of Zobeck. This caused some interest (to put it mildly) and many opinions were presented for and against different designs. I was then asked to go off with these and make everyone happy. This was one that passed the cut:
The final logo officially appeared for the first time in this month’s Kobold Quarterly so I can finally share it with the world! This is actually one of the five final logos – but you’ll have to wait for the others.