A while ago I ran a gallery show of fantasy maps, and through that I met Christopher Merwin – a great guy and a local New York game designer. He was working on a fantasy world for the Pathfinder RPG called Sæmyyr, and asked me to work on up a fantasy world map. See below for the unlabeled map, and some details on how it was made.
This week I’m looking at how to take published maps, rescale them for miniature or virtual tabletop use and then slice them up for printing at home. Continue reading “Tips and Tricks: Rescaling Maps and Slicing Them Up”
This month sees the release of the World of Illfrost, a new world for 4e D&D. Its icy grip is perfectly timed as winter descends our own frozen north. I worked with the guys at Illusionary Press to create the world map and the maps for the first adventure.
To give you a taster, Illusionary Press are giving away a primer for free over on RPGNow. Continue reading “Journey to the world of Illfrost”
You might have noticed something of a theme over the last few weeks. The map packs I’ve been putting out have had a decidedly frigid air to them. These packs come from the critically acclaimed Breaking of Forstor Nagar adventure I worked on with Rite Publishing (it’s swept 5* reviews across the board – I’m actually still a little in shock).
This month we finished the lot and released the full set as a map pack bundle, with all 8 map packs for the sale price of $9.99. Continue reading “Death and blood in the city of ice”
The Dwarves of Redwall are builders. Their city stands on three great terraces carved from the side of a mountain, and the walls are grounded by massive octagonal cannon towers. As with any dwarven city, the overground structures, temples and railway stations are just the surface. Below the city, mines and tunnels probe deep into the earth.
Today sees the release of The Ship’s Graveyard map pack released in partnership with Kobold Quarterly. The pack details a huge underwater map (25 square feet when printed out full size) with walls of kelp, schools of fish and shipwrecked hulks. The perfect lair for a kraken or aboleth and their dark designs upon the world. When I used this map the players found themselves in the deep after their ship was destroyed by a kraken. At 6000px square (25 square feet when printed out at 1 square = 1 inch) there’s more than enough room for an epic battle against the horrors of the abyss.
Here’s a low res preview of the map in the pack: Continue reading “What lurks in the shipwrecks of the briny deep?”
Savage battlecries and screams of pain echo through the streets and off the raw sheer walls that make up the carved stronghold of Forstor Nagar. The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed. Continue reading “Pre-orders are up for The Breaking of Forstor Nagar!”
Fire and ice – the northmen have come.
Open Design has released Frozen Empires, the first regional supplement since the announcement that the world that holds Zobeck would be the world of Midgard. The christening of the world was a good opportunity to change the style of the world maps a little, and this is the first in the new style to be released. Here’s a low res version of the Frozen North (you can click the image above to see a larger version). The full size version appears in the Frozen Empires pdf, and print versions. Check it out!
It’s the first of the month, and that means a new Fantastic Maps map pack, in partnership with Kobold Quarterly! This month we go dark and dungeon-y with a Necromancer’s Lair. The map shows a large underground room with spiked pits, rubble, raised platforms, gargoyle statues and magic circles. Continue reading “New Map Pack – Necromancer’s Lair”