The last map from the Lands of Ice and Fire is the map of Journeys – all the paths taken by the characters in the novels of A Song of Ice and Fire (up to the end of Dances with Dragons). This map contains spoilers, so don’t look too carefully if you’ve not read to the end of A Dance With Dragons.
Today, the Dothraki Sea – home to the horse lords who destroy everything in their path. These tribes define a large part of the early books, offering a glimpse into a totally different culture from Westeros. Daenerys is brutally inducted into their ranks to help buy and army, and transforms to become a Khaleesi in her own right. Continue reading →
King’s Landing, heart of power in Westeros, location of the Iron Throne. This city acts as the fulcrum for the plots and machinations of the warring factions of the Seven Kingdoms. This map is something of a dichotomy. It contains more detail than any of the world or regional maps, but fewer named locations. To see the high resolution version, you’ll need to pick up the poster map folio – The Lands of Ice and Fire – but if you want to see some detail shots, read on after the jump. Continue reading →
Last year I was commissioned by Random House to create 12 24″ by 36″ maps of the world of A Song of Ice and Fire by George RR Martin. It was a dream commission for me. I originally read the books in college and, like so many others, was absorbed by the rich world. The lack of good maps bothered me, but I assumed that some day they would be created. I never expected I’d be the one to do it.
This isn’t strictly a tutorial, but rather a step by step for a recent city map. I’ve been doing some city design recently for Rhune: Dawn of Twilight, and got the okay from Jaye Sonia to post some work in progress shots.
A while ago I ran a gallery show of fantasy maps, and through that I met Christopher Merwin – a great guy and a local New York game designer. He was working on a fantasy world for the Pathfinder RPG called Sæmyyr, and asked me to work on a world map. Little did I know just how much detail and thought had gone into the design of that world. Here, many many months later, is the finished product. In the meantime, this world has been the result of a successful Kickstarter campaign and has had some truly beautiful maps created for the cities by Michael Arrington. Check them out on their facebook page.
You’re going to want to click through on this one to the full image. The nice guys at Blackstar have given me permission to post this version at 50% of the print resolution!
It was a new style for me – and I’m really pleased with the result. You can check out some of the details of how I developed the mountain style in this post from last September.
I was asked about the unlabeled version of the map. As it happens Blackstar Games are publishing the unlabeled version too, so here’s a downsized preview of the unlabeled map: