Vast canyons are awe inspiring. They thwart quests, halt armies, and tell the tale of vast cataclysms from times past. In this quick tutorial I’ll outline how to draw a canyon on your fantasy map. In this case I’ve drawn it in pencil on paper (I was feeling like going old school and tactile for this one) but the same tips apply if you’re using digital techniques. Continue reading “How To Map A Large Canyon”
I wanted to map a wizard’s tower with a twist – somewhere a mage with a little bit of a steampunk leaning could hide out and experiment. What would such a mage need? A good cover story, and a source of power. Well, mills are the heavy industry of the medieval era – and if you’re milling flour you have power to spare.
So – the hook of the map was a wizard’s tower in a water powered mill. Continue reading “The Arcanist’s Mill – A Wizard’s Tower Map with a Twist”
In Season 5 Episode 5, Tyrion and Jorah Mormont are heading to Meereen by boat. That’s a careful choice on Jorah’s part, but it goes horribly wrong when they detour through Valyria, in the shadow of the Doom.
So, why go through Valyria? And where is Valyria in context to the rest of Essos?
Dorne lies at the southern end of Westeros, towards the eastern end. It shares the south coast with Old Town. As you can see from the map, the bulk of Dorne lies south of Kings Landing, and southeast of Highgarden.
This is definitely the week of mountain ranges. I had a question on reddit on how to draw mountain ranges that go east-to-west rather than north to south. Here’s a very quick tutorial on the difference. If you want to go deeper into the north-south version, check out this earlier tutorial on mountain ranges.
The hotizontal version is very similar – with a few tweaks. Continue reading “How to draw a horizontal mountain range”
I’ve realised I have a particular workflow for drawing coastlines in my maps. Here’s a quick walkthrough.
If you’ve been following along on Google+ you’ve likely seen some notes on a hex mapping project in the works. This hex mapper started as a challenge to myself over the summer when I took a holiday back to visit my parents on Skye:
Can I code a hex mapper web app during a holiday?
It’s good to hand over final pieces. This one went out the door today – a city map for a client. The combination of detailed line art featured locations and more anonymous shadowed buildings seems to work well.
The featured locations were all drawn at many times their final size. You lose the precise detail when the locations are shrunk down, but the combination of the details provide a sense of the structure.
It’s always a little daunting to take on a brand new style of map. When Steve Russell asked for an map inspired by the Orient for Heroes of the Jade Oath I took it on with some trepidation. After a ton of experimenting with textures, brushes and line-styles I came up with a version I was happy with, and this is the result!