This isn’t strictly a tutorial, but rather a step by step for a recent city map. I’ve been doing some city design recently for Rhune: Dawn of Twilight, and got the okay from Jaye Sonia to post some work in progress shots.
The Dwarves of Redwall are builders. Their city stands on three great terraces carved from the side of a mountain, and the walls are grounded by massive octagonal cannon towers. As with any dwarven city, the overground structures, temples and railway stations are just the surface. Below the city, mines and tunnels probe deep into the earth.
What says norse more than Yggdrasil, the world tree? And what says steampunk more than clockwork gears?
The world tree of Rhune holds the different planes of existence, many of which represent different futures for the world of Midgard. Some represent the triumph of death, others a mechanistic hell and a few where good triumphs. Continue reading “The Great Tree – Yggdrasil with gears”
This was created as a detailed regional map for the world of Rhune: Dawn of Twilight.
Jaye Sonia has finally lifted the veil on Rhune: Dawn of Twilight, which means that I can show off the map I did for him!