So things got rather busy. More on that later, but for now a quick sketch this evening to blow off some steam. Who/what would you expect to find in here?
If, for whatever reason, that could be of use to you, feel free. It’s CC-BY-NC-SA licensed.
Fantasy maps and mapmaking tutorials by Jonathan Roberts
So things got rather busy. More on that later, but for now a quick sketch this evening to blow off some steam. Who/what would you expect to find in here?
If, for whatever reason, that could be of use to you, feel free. It’s CC-BY-NC-SA licensed.
Islands have a special place in our collective imagination. Islands are the other, they contain treasures hidden from society, mad hermits and castaways, and desperate mariners relieved to find fresh food and water.
This is an old commission, created in Gimp for a Call of Cthulhu adventure. Why is it that Cthulhu adventures always seem to take place on isolated islands?
This is very desaturated compared to my more recent work, and I doubt I’d ever use that font again but it’s interesting seeing how a lot of the other features of the map remain very recognisable.
It can be tricky to draw water on a map. You don’t want to fill areas with a flat blue, but you also don’t want to draw every wave and ripple. The trick is to strike a balance, and provide a visual shorthand that quickly sells the presence of water. When putting this together I was thinking about Mike Schley‘s water style (shown in this map).
Following my quick run down of how to draw cliffs here’s an equally quick one for drawing cliffs on isometric maps.
I was asked the following question over on the Paizo boards:
Can I ask a question about city design?
I see advice I’ve seen elsewhere — start with the streets.
But — how? Continue reading “More City Design Tips”
This week I’m looking at how to take published maps, rescale them for miniature or virtual tabletop use and then slice them up for printing at home. Continue reading “Tips and Tricks: Rescaling Maps and Slicing Them Up”
A couple of years ago I teamed up with Steve Russell to turn a couple of the maps that I created for the Rituals of Choice adventure path into map packs. The plan was to see whether people were interested in the maps themselves as a product separate to the adventures. The packs initially just included a multi-page pdf that allowed people to print them out at home and assemble them on the table, but quickly expanded to include high res jpgs, an A4 bundle alongside the US letter format packs, gridded and gridless versions of the maps and finally maptool campaign files for those of us who prefer to use virtual tabletops.
So did it work? With over 2200 map packs sold at the time of posting this I think I can say yes! Continue reading “Bundles of maps”
Roll up! Roll up! Get your free dragon skeleton here! Profantasy are celebrating 50 annual styles by giving one away for free – and they picked my dungeon style! You can grab it from their website here.
I talked a little earlier about the upcoming Annual Style for Profantasy. It’s out now as the March Annual style so I can show off a little more of the work.
The guys at Profantasy used the style to recreate the world of Caera map for the Dungeonslayers free RPG. It’s surprising, and flattering, to see my work in some else’s map. Click the image for a larger version:
Edit: Looks like the image is no longer available.
I’m really pleased with the results they’re getting with this tileset. If you download the annual style let me know how you get on!