Earlier in the week I posted a tutorial on how to draw buildings with the pen tool. But sometimes drawing each building just takes too long. For whole cities, you probably want a quick way to lay in whole blocks of buildings. Photoshop can help – using dynamic brushes. Continue reading “Drawing Buildings with Dynamic Brushes”
Following the previous tutorial about town design here’s a tutorial on filling in the buildings in the town.
I’m jumping in at the stage where we’ve already got the terrain, major locations and roads mapped out. The next step is filling all the remaining space with buildings to turn a skeleton of a town into a town. The key here is to give the impression of a large number of buildings, without having to agonise over every single chimney pot and awning. Continue reading “How to use the pen tool to draw houses”
Open Design has released their latest patronage project – the Tales of the Old Margreve. It’s set deep in an ancient forest of dark happenings and lingering curses.
As the cartographer for the project I’ve just received the final pdf and it’s a beauty. The layout work is fantastic and really reinforces the feel of old eastern European legends and horror. The anthology draws on fairy stories of the old school. Anyone who read the Brother’s Grimm wouldn’t go gaily into the forest looking for elves. This forest is one of ancient power and you disrespect it at your peril. Continue reading “Gather round and hear Tales of the Old Margreve”