Earlier in the week I posted a tutorial on how to draw buildings with the pen tool. But sometimes drawing each building just takes too long. For whole cities, you probably want a quick way to lay in whole blocks of buildings. Photoshop can help – using dynamic brushes. Continue reading “Drawing Buildings with Dynamic Brushes”
Following the previous tutorial about town design here’s a tutorial on filling in the buildings in the town.
I’m jumping in at the stage where we’ve already got the terrain, major locations and roads mapped out. The next step is filling all the remaining space with buildings to turn a skeleton of a town into a town. The key here is to give the impression of a large number of buildings, without having to agonise over every single chimney pot and awning. Continue reading “How to use the pen tool to draw houses”
Here’s the breakdown of how I draw lineart for swamps. Continue reading “How to Draw Swamps”
Today a quick mini-tutorial. This isn’t a photoshop tutorial, nor is it a tutorial for a polished finished map. This is a step by step in my own town creation method when I’m creating the first sketch layout. The key here is to have the town layout make sense.
This tip is a quick one. Isometric maps are fun, and can have a large impact. The side on view gives the option for more detail and a more illustrative style.
Rivers can break or make an isometric map. On a top down map, a rivers travel in all directions. On an isometric map they should travel further left to right, than up and down. If a river travels straight up and down on an isometric map it’ll look out of place. In the map above I’ve pulled the curves of the rivers further out when they travel left and right. This helps sell the idea that you’re looking down on the map from an angle. This, combined with the same trick on the coasts, can sell the perspective and foreshortening that the isometric map requires.
At the start of the month I released the Iconic Island – a map pack with an island map and a load of individual map icons indicating things like castles, cities and ruins. Today I’m covering how to create your own icons. This is a slightly longer tutorial than normal and will cover some new Photoshop techniques, specifically using the pen tool, and more on layer blend modes. There’s also a video at the end of the tutorial to help illustrate the steps in more detail.
Today, a quick tour of one of the hidden gems of Photoshop – especially for building and structure mapping: The Grid.
I’m going to take an existing battlemap and turn it into an underwater ruin. Here’s the map I’ll be using – a simple ruin from this Ruined Library map pack. Ruins work well as they can easily be the remains of a unfortunate city subjected to an Atlantean cataclysm. Continue reading “How to turn a map into an underwater landscape”
Lots of people are jumping into the #fridayfiveminutemap and posting phone snaps of their maps. A couple have asked how to take a picture of their map and clean it up a little. This mini tutorial should help with that. The basic idea also works for cleaning up scans, and the techniques are useful in a whole range of places (you can find a version of this geared to Gimp users here).
The dark and foreboding wood is a staple of fantasy literature and our own folklore. Continue reading “How To Draw Forests”