Work in Progress – The Kingdom of Thulaan

I’ve been keeping up a game with a couple of friends from university (using maptool as we’re now on different continents). We take it in turns to run sessions, and in one Pathfinder game we’re exploring the manifold intrigues of the Kingdom of Thulaan and the royal court of Orphaleson. There are scheming Dukes, warring religious factions and dispossessed sons of nobles, along with a looming orc threat and some unwholesome undead raised by forbidden necromancers.

It’s great fun and we’re starting to get a feel for the world. The GM has managed to create a great suspension of disbelief by keeping most of the foes human and the plot lines believable – no mean feat in the fantasy world of dungeons and dragons. I suspect his PhD in Mediaeval Polish history has come in very handy whilst building this campaign.

A map of the fantasy kingdom of Thulaan for the pathfinder campaign I'm playing in

But this is a cartography blog rather than a campaign journal – so it should be no surprise that I’ve been playing with putting together a map of the lands of Thulaan. Continue reading “Work in Progress – The Kingdom of Thulaan”

What lurks in the shipwrecks of the briny deep?

Ship's Graveyard Underwater Fantasy Battlemap Map PackToday sees the release of The Ship’s Graveyard map pack released in partnership with Kobold Quarterly. The pack details a huge underwater map (25 square feet when printed out full size) with walls of kelp, schools of fish and shipwrecked hulks. The perfect lair for a kraken or aboleth and their dark designs upon the world. When I used this map the players found themselves in the deep after their ship was destroyed by a kraken. At 6000px square (25 square feet when printed out at 1 square = 1 inch) there’s more than enough room for an epic battle against the horrors of the abyss.

Here’s a low res preview of the map in the pack: Continue reading “What lurks in the shipwrecks of the briny deep?”

Midgard’s Frozen North

Fire and ice – the northmen have come.

The map of the northlands of the fantasy land of Midgard for Open Design
The Northlands of Midgard

Open Design has released Frozen Empires, the first regional supplement since the announcement that the world that holds Zobeck would be the world of Midgard. The christening of the world was a good opportunity to change the style of the world maps a little, and this is the first in the new style to be released. Here’s a low res version of the Frozen North (you can click the image above to see a larger version). The full size version appears in the Frozen Empires pdf, and print versions. Check it out!

Ice logo for the Open Design fantasy world of Midgard

New Map Pack – Necromancer’s Lair

Cover for fantasy map pack of the Necromancer's lair dungeon battlemapIt’s the first of the month, and that means a new Fantastic Maps map pack, in partnership with Kobold Quarterly! This month we go dark and dungeon-y with a Necromancer’s Lair. The map shows a large underground room with spiked pits, rubble, raised platforms, gargoyle statues and magic circles. Continue reading “New Map Pack – Necromancer’s Lair”

City tile ideas

After showing off the city map tiles for Wayfinder #4 (previous post) it got me thinking. The square format is repetitive and blocky. Also, the directional lighting means the tiles can’t be rotated for variety without it looking like there are 4 different suns. So, whilst they are pretty, they have their drawbacks when trying to create a large map. I also feel that creating a whole city at this level of detail is a bit of a fools errand. That’s a lot of tiles to build a district, let alone a full city.

So I’ve been playing around, and because this is a personal project rather than a commission, I can make my mulling public. So here’s what I’ve come up with so far.

free city tile for fantasy city maps - sketch and ideas

Here’s some of the logic behind the design: Continue reading “City tile ideas”

Wayfinder #4 Map Tiles

Wayfinder 4 free fantasy magazine for Paizo's pathfinder settingWayfinder #4 is out – the latest iteration of the excellent free Paizo fanzine. You can grab your free copy here – and I recommend that you do, it’s 92 pages of great free content.

Now that it’s out I can show off some of the art I did for the magazine – the map tiles that appear on p85. Here they are in all their glory – free to use (for non-commercial purposes) for anyone who would like them. Let me know what you think, and whether an expanded set would be useful.

Click the thumbs below to see the large versions of the image and download them, or just right-click save as to download each one. Enjoy!

Annual Style for Profantasy

I talked a little earlier about the upcoming Annual Style for Profantasy. It’s out now as the March Annual style so I can show off a little more of the work.

The guys at Profantasy used the style to recreate the world of Caera map for the Dungeonslayers free RPG. It’s surprising, and flattering, to see my work in some else’s map. Click the image for a larger version:

Edit: Looks like the image is no longer available.

I’m really pleased with the results they’re getting with this tileset. If you download the annual style let me know how you get on!

New Map Pack – The Sand Dragon Inn

Fantasy battlemap map pack of the Sand Dragon Inn for Dungeons and Dragons, 4e and pathfinderIt’s the first of the month – which means a new map pack is out! This month it’s the Sand Dragon Inn, once again in collaboration with Kobold Quarterly and the guys at Open Design. The Inn sits in the baking desert heat, a rare oasis of luxury amid the sand. The thick walls and some simple enchantments keep the air cool and the wine and meats chilled. Surely nothing bad can come from stopping here for a while? Continue reading “New Map Pack – The Sand Dragon Inn”

More IDW Maps – D&D #2: Hide in Plain Sight

Module edition of D&D #2 comic: Hide in Plain SightThe D&D comic series continues to go from strength to strength, with the adventurers led by Adric Fell investigating the source of a mysterious plague. In this edition they find out that an artifact is at the root of events and chase it’s bearer as he flees from Fallcrest. It features fireballs, explosions, pick pocketing and Adric being hit in the head by a rock. Certainly worth getting a hold of.

As with the previous issue #1: Bad Day, this issue was also produced in a limited module edition that contains an adventure module written by Christopher Perkins. I created the maps for the encounters and now that it’s out I get to show them off! Continue reading “More IDW Maps – D&D #2: Hide in Plain Sight”